Create a Basic Game in Webflow: A Step-by-Step Tutorial for Interactive Web Design
How to Make a Basic Game in Webflow
In this tutorial, we will learn how to create a basic game in Webflow. The objective of the game is to navigate through a web page and collect stickers along the way. Upon collecting all the stickers, a success message will be displayed for the user.
Setting Up the Art Board
The first step is to create a container to house the entire art board. We'll use a div
with the class c-container
and set its width and height to 100vw
and 100vh
respectively. This will ensure that the container spans the entire viewport. Additionally, we'll set the overflow to scroll for now.
Next, we'll create a div
called c-background
with a width of 400vw
and a height of 400vh
. This is where the background image or grid for the game will be placed. We'll also create a separate container called c-stickers
to house all the stickers. This container will have a border to outline the artboard.
To position these elements, we'll set c-container
to position: relative
and c-background
and c-stickers
to position: absolute
with a higher z-index
to ensure that they are displayed over the background.
Adding the Title
Inside the c-container
, we'll create a c-title
container and add a heading with the text "Adventure". We'll use flexbox to horizontally center the title within the container. The Z-index will be adjusted to ensure that the title appears above the background but below the stickers.
Placing Stickers
The next step is to place stickers inside the c-stickers
container. Each sticker will be positioned using absolute
and will have a hover effect to scale up on hover, indicating its interactiveness.
Multiple stickers can be added throughout the artboard, and they can be positioned and rotated as desired to create an interactive and visually appealing environment.
Adding Interactivity
To make the artboard interactive, we'll set the c-container
overflow to hidden and create a mouse move interaction to make the artboard moveable based on the mouse movement. The artboard and text will have a subtle rotate animation to add dynamic elements to the game.
Sticker Collection
For the sticker collection part of the game, we'll create a fixed container called c-dashboard
at the top of the screen. Inside this container, we'll add a box to hold the stickers and an arrow to open and close the sticker panel.
The stickers in the dashboard will initially have reduced opacity to indicate that they have not been collected. Clicking on a sticker will open the sticker panel, indicating that the sticker has been collected, and close it upon hovering out.
Additionally, animations will be created for each sticker to respond to the collection action when clicked by the user.
Displaying Success Message
Finally, a success message will be displayed upon collecting all the stickers. This will be achieved using custom code added before the closing body tag. The code will display a success message once all the stickers have been collected.
After publishing the site, users can navigate through the web page, collect stickers, and receive a success message upon completion of the game.
In conclusion, creating a basic game in Webflow involves using containers to house the artboard, positioning elements, adding interactivity, and displaying a success message upon completion. Webflow's visual design interface and interactions make it easy to create engaging and interactive experiences for users.